by Martina Megaro | Jul 19, 2013 | Animation, Visual Computing
Efficient Simulation of Secondary Motion in Rig-Space We present an efficient method for augmenting keyframed character animations with physically-simulated secondary motion. July 19, 2013ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) 2013 ...
by Martina Megaro | Jul 18, 2013 | Animation, Visual Computing
Discrete Bending Forces and Their Jacobians Computation of bending forces on triangle meshes is required for numerous simulation and geometry processing applications. July 18, 2013Graphical Models 2013 Authors Rasmus Tamstorf (Walt Disney Animation Studios)...
by Martina Megaro | Jul 15, 2013 | Video Processing, Visual Computing
Computational Sports Broadcasting: Automated Director Assistance for Live Sports July 15, 2013International Conference on Multimedia and Expo (ICME) 2013 Authors Christine Chen (ETH Zurich) Oliver Wang (Disney Research) Simon Heinzle (Disney Research) Peter...
by Martina Megaro | Jun 28, 2013 | AR/VR, Visual Computing, Visual Display Technology
Practical Non-linear Photometric Projector Compensation We propose a novel approach to generate a high quality photometric compensated projection which, to our knowledge, is the first one, which does not require a radiometrical pre-calibration of cameras or...
by Martina Megaro | Jun 25, 2013 | Video Processing, Visual Computing
Megastereo: Constructing High-Resolution Stereo Panoramas We present a solution for generating high-quality stereo panoramas at megapixel resolutions. June 25, 2013IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2013 Authors Christian Richardt...