Visual Computing

We strive to improve Disney’s production pipelines and creative processes, expanding the designer’s toolbox in terms of rendering, animation, capture, stylization, interaction, and efficiency. Our technology allows designers to tell their story. We also develop algorithms to better understand our audiences and create new modes of interaction.

Latest Publications

Deep Deinterlacing

November 10, 2020
SMPTE Annual Technical Conference & Exhibition (2020)

Michael Bernasconi (DisneyResearch|Studios) Abdelaziz Djelouah (DisneyResearch|Studios) Sally Hattori (The Walt Disney Studios) Christopher Schroers (DisneyResearch|Studios)

Rig-space Neural Rendering

Marc 24,

Dominik Borer (DisneyResearch|Studios/ETH Joint PhD) Lu Yuhang (ETH Zurich) Laura Wuelfroth (ETH Zurich) Jakob Buhmann (DisneyResearch|Studios) Martin Guay (DisneyResearch|Studios)

Deep Generative Video Compression

November 4, 2019
NeurIPS 2019

Jun Han (Dartmouth College) Salvator Lombardo (Disney Research LA) Christopher Schroers (DisneyResearch|Studios) Stephan Mandt (University of California, Irvine)

Parameterized Animated Activities

October 28, 2019
ACM MIG 2019

Alba M. Rios Rodriguez (DisneyResearch|Studios/ETH Joint M.Sc.) Steven Poulakos (DisneyResearch|Studios) Maurizio Nitti (DisneyResearch|Studios) Mattia Ryffel (DisneyResearch|Studios) Robert W. Sumner (DisneyResearch|Studios/ETH Zurich)