Visual Computing

We strive to improve Disney’s production pipelines and creative processes, expanding the designer’s toolbox in terms of rendering, animation, capture, stylization, interaction, and efficiency. Our technology allows designers to tell their story. We also develop algorithms to better understand our audiences and create new modes of interaction.

Latest Publications

Deep Compositional Denoising for High-quality Monte Carlo Rendering

June 29, 2021
Eurographics Symposium on Rendering (EGSR) 2021

Xianyao Zhang (DisneyResearch|Studios/ETH Joint PhD) Marco Manzi (DisneyResearch|Studios) Thijs Vogels (EPFL) Henrik Dahlberg (Industrial Light & Magic) Markus Gross ((DisneyResearch|Studios)/ETH Zurich) Marios Papas (DisneyResearch|Studios)

Lossy Image Compression with Normalizing Flows

May 8, 2021
Neural Compression Workshop @ ICLR (2021)

Leonhard Helminger (DisneyResearch|Studios/ETH Joint PhD) Abdelaziz Djelouah (DisneyResearch|Studios) Markus Gross (DisneyResearch|Studios/ETH Zurich) Christopher Schroers (DisneyResearch|Studios)

Robust Image Denoising using Kernel Predicting Networks

May 3, 2021
Eurographics 2021

Zhilin Cai (DisneyResearch|Studios/ETH Joint M.Sc.) Yang Zhang (DisneyResearch|Studios) Marco Manzi (DisneyResearch|Studios) Cengiz Oztireli (DisneyResearch|Studios) Markus Gross (DisneyResearch|Studios/ETH Zurich) Tunc Aydin (DisneyResearch|Studios)

Deep Deinterlacing

November 10, 2020
SMPTE Annual Technical Conference & Exhibition (2020)

Michael Bernasconi (DisneyResearch|Studios) Abdelaziz Djelouah (DisneyResearch|Studios) Sally Hattori (The Walt Disney Studios) Christopher Schroers (DisneyResearch|Studios)

Rig-space Neural Rendering

Marc 24,
2020arxiv.org

Dominik Borer (DisneyResearch|Studios/ETH Joint PhD) Lu Yuhang (ETH Zurich) Laura Wuelfroth (ETH Zurich) Jakob Buhmann (DisneyResearch|Studios) Martin Guay (DisneyResearch|Studios)