Visual Computing

We strive to improve Disney’s production pipelines and creative processes, expanding the designer’s toolbox in terms of rendering, animation, capture, stylization, interaction, and efficiency. Our technology allows designers to tell their story. We also develop algorithms to better understand our audiences and create new modes of interaction.

Latest Publications

RelightAnyone: A Generalized Relightable 3D Gaussian Head Model

May 31, 2026
CVPR (2026)


Yingyan Xu (ETH Zurich, DisneyResearch|Studios)
Pramod Rao (Max Plank Institute for Informatics, SIC)
Sebastian Weiss (DisneyResearch|Studios)
Gaspard Zoss (DisneyResearch|Studios)
Markus Gross (ETH Zurich, DisneyResearch|Studios)
Christian Theobalt (Max Plank Institute for Informatics, SIC)
Marc Habermann (Max Plank Institute for Informatics, SIC)
Derek Bradley (DisneyResearch|Studios)