Interactive Design of 3D-Printable Robotic Creatures


We present an interactive design system that allows casual users to quickly create 3D-printable robotic creatures.

November 4, 2015



Vittorio Megaro (Disney Research/ETH Joint PhD)

Bernhard Thomaszewski (Disney Research)

Maurizio Nitti (Disney Research)

Otmar Hilliges (ETH Zurich)

Markus Gross (Disney Research/ETH Zurich)

Stelian Coros (Carnegie Mellon University)

Interactive Design of 3D-Printable Robotic Creatures


Our approach automates the tedious parts of the design process while providing ample room for customization of morphology, proportions, gait and motion style. The technical core of our framework is an efficient optimization-based solution that generates stable motions for legged robots of arbitrary designs. An intuitive set of editing tools allows the user to interactively explore the space of feasible designs and to study the relationship between morphological features and the resulting motions. Fabrication blueprints are generated automatically such that the robot designs can be manufactured using 3D-printing and off-the-shelf servo motors. We demonstrate the effectiveness of our solution by designing six robotic creatures with a variety of morphological features: two, four or five legs, point or area feet, actuated spines and different proportions. We validate the feasibility of the designs generated with our system through physics simulations and physically-fabricated prototypes.

Copyright Notice