Gerhard Röthlin
I joined DisneyResearch|Studios in 2010 as the first Software Engineer. Since then I worked on countless projects, supporting researchers with their code, implementing or porting algorithms, improving their stability, maintainability and performance. My primary field is C++, but I’ve also worked on GPU programming using CUDA, built and maintained a compute cluster for machine learning, worked on deep learning algorithms, full-stack web development and embedded electronics programming.