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Interactive High-Quality Green-Screen Keying via Color Unmixing

Interactive High-Quality Green-Screen Keying via Color Unmixing

by Martina Megaro | Aug 8, 2016 | Video Processing, Visual Computing

Interactive High-Quality Green-Screen Keying via Color Unmixing   We present comprehensive comparisons with commercial software packages and relevant methods in literature, which show that the quality of our results is superior to any other currently available...
FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion

FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion

by Martina Megaro | Jul 29, 2016 | Animation, Rendering, VFX, Visual Computing

FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion   In this article, we conduct a series of experiments to evaluate the distinctiveness and attractiveness of human motions (face and body) and voices. July 29, 2016ACM Symposium on Applied Perception...
User, Metric, and Computational Evaluation of Foveated Rendering Methods

User, Metric, and Computational Evaluation of Foveated Rendering Methods

by Martina Megaro | Jul 29, 2016 | Rendering, Visual Computing

User, Metric, and Computational Evaluation of Foveated Rendering Methods   We consider three foveated rendering methods and propose practical rules of thumb for each method to achieve significant performance gains in real-time rendering frameworks. July 29, 2016ACM...
Automultiscopic displays based on orbital angular momentum of light

Automultiscopic displays based on orbital angular momentum of light

by Martina Megaro | Jul 20, 2016 | Visual Computing, Wireless Communication and Ubiquitous Computing

Automultiscopic displays based on orbital angular momentum of light   We propose and demonstrate the viability of using OAM to create an automultiscopic 3D display. July 20, 2016Journal of Optics 2016   Authors Li Xuefeng (University of Cambridge) Jiaqi Chu...
Anatomically-Constrained Local Deformation Model for Monocular Face Capture

Anatomically-Constrained Local Deformation Model for Monocular Face Capture

by Martina Megaro | Jul 11, 2016 | Capture, VFX, Visual Computing

Anatomically-Constrained Local Deformation Model for Monocular Face Capture   We propose a local deformation model composed of many small subspaces spatially distributed over the face. July 11, 2016ACM SIGGRAPH 2016    Authors Chenglei Wu (ETH Zurich) Derek Bradley...
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