by Martina Megaro | Aug 8, 2016 | Video Processing, Visual Computing
Interactive High-Quality Green-Screen Keying via Color Unmixing We present comprehensive comparisons with commercial software packages and relevant methods in literature, which show that the quality of our results is superior to any other currently available...
by Martina Megaro | Jul 29, 2016 | Animation, Rendering, VFX, Visual Computing
FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion In this article, we conduct a series of experiments to evaluate the distinctiveness and attractiveness of human motions (face and body) and voices. July 29, 2016ACM Symposium on Applied Perception...
by Martina Megaro | Jul 29, 2016 | Rendering, Visual Computing
User, Metric, and Computational Evaluation of Foveated Rendering Methods We consider three foveated rendering methods and propose practical rules of thumb for each method to achieve significant performance gains in real-time rendering frameworks. July 29, 2016ACM...
by Martina Megaro | Jul 20, 2016 | Visual Computing, Wireless Communication and Ubiquitous Computing
Automultiscopic displays based on orbital angular momentum of light We propose and demonstrate the viability of using OAM to create an automultiscopic 3D display. July 20, 2016Journal of Optics 2016 Authors Li Xuefeng (University of Cambridge) Jiaqi Chu...
by Martina Megaro | Jul 11, 2016 | Capture, VFX, Visual Computing
Anatomically-Constrained Local Deformation Model for Monocular Face Capture We propose a local deformation model composed of many small subspaces spatially distributed over the face. July 11, 2016ACM SIGGRAPH 2016 Authors Chenglei Wu (ETH Zurich) Derek Bradley...