by Martina Megaro | Jun 24, 2015 | Rendering, Visual Computing
Portal-Masked Environment Map Sampling We present a technique to efficiently importance sample distant, all-frequency illumination in indoor scenes. June 24, 2015Eurographics Symposium on Rendering (EGSR) 2015 Authors Benedikt Bitterli (Disney Research/Walt...
by Martina Megaro | Jun 10, 2015 | Video Processing, Visual Computing
Semi-automatic video object segmentation by advanced manipulation of segmentation hierarchies This paper presents a novel interface based on a click-and-drag interaction that allows to rapidly select regions from state-of-the-art segmentation hierarchies. June 10,...
by Martina Megaro | Jun 10, 2015 | AR/VR, Story Technology, Video Processing, Visual Computing
A Methodological Approach to User Evaluation and ssessment of a Virtual Environment Hangout This paper describes the design challenges faced during the development process of user interfaces and the adopted methodological approach to user evaluation and assessment....
by Martina Megaro | Jun 8, 2015 | Video Processing, Visual Computing
Phase-Based Frame Interpolation for Video We present an efficient alternative by leveraging recent developments in phase-based methods that represent motion in the phase shift of individual pixels. June 8, 2015IEEE Conference on Computer Vision and Pattern...
by Martina Megaro | Jun 8, 2015 | Video Processing, Visual Computing
Scalable Structure from Motion for Densely Sampled Videos The key insight behind this paper is to effectively exploit coherence in densely sampled video input. June 8, 2015IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2015 Authors Benjamin...