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Computational Sports Broadcasting: Automated Director Assistance for Live Sports

Computational Sports Broadcasting: Automated Director Assistance for Live Sports

by Martina Megaro | Jul 15, 2013 | Video Processing, Visual Computing

Computational Sports Broadcasting: Automated Director Assistance for Live Sports July 15, 2013International Conference on Multimedia and Expo (ICME) 2013   Authors Christine Chen (ETH Zurich) Oliver Wang (Disney Research) Simon Heinzle (Disney Research) Peter...
Practical Non-linear Photometric Projector Compensation

Practical Non-linear Photometric Projector Compensation

by Martina Megaro | Jun 28, 2013 | AR/VR, Visual Computing, Visual Display Technology

Practical Non-linear Photometric Projector Compensation   We propose a novel approach to generate a high quality photometric compensated projection which, to our knowledge, is the first one, which does not require a radiometrical pre-calibration of cameras or...
Megastereo: Constructing High-Resolution Stereo Panoramas

Megastereo: Constructing High-Resolution Stereo Panoramas

by Martina Megaro | Jun 25, 2013 | Video Processing, Visual Computing

Megastereo: Constructing High-Resolution Stereo Panoramas   We present a solution for generating high-quality stereo panoramas at megapixel resolutions. June 25, 2013IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2013   Authors Christian Richardt...
Poselet Key-framing: A Model for Human Activity Recognition

Poselet Key-framing: A Model for Human Activity Recognition

by Martina Megaro | Jun 23, 2013 | Machine Learning

Poselet Key-framing: A Model for Human Activity Recognition   In this paper, we develop a new model for recognizing human actions. June 23, 2013IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2013   Authors Michalis Raptis (Disney Research) Leonid...
Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering

Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering

by Martina Megaro | Jun 19, 2013 | Rendering, Visual Computing

Photon Beam Diffusion: A Hybrid Monte Carlo Method for Subsurface Scattering   In this paper, we show that numerical integration of the extended beam is not only feasible, but provides increased speed, flexibility, numerical stability, and ease of implementation,...
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