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Synthetic Prior Design for Real-Time Face Tracking

Synthetic Prior Design for Real-Time Face Tracking

by Martina Megaro | Oct 25, 2016 | Capture, VFX, Visual Computing

Synthetic Prior Design for Real-Time Face Tracking   Synthetic training significantly reduces the capture and annotation burden and in theory allows generation of an arbitrary amount of data. October 25, 20163D International Conference on 3D Vision (3DV) 2016  ...
FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion

FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion

by Martina Megaro | Jul 29, 2016 | Animation, Rendering, VFX, Visual Computing

FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion   In this article, we conduct a series of experiments to evaluate the distinctiveness and attractiveness of human motions (face and body) and voices. July 29, 2016ACM Symposium on Applied Perception...
Anatomically-Constrained Local Deformation Model for Monocular Face Capture

Anatomically-Constrained Local Deformation Model for Monocular Face Capture

by Martina Megaro | Jul 11, 2016 | Capture, VFX, Visual Computing

Anatomically-Constrained Local Deformation Model for Monocular Face Capture   We propose a local deformation model composed of many small subspaces spatially distributed over the face. July 11, 2016ACM SIGGRAPH 2016    Authors Chenglei Wu (ETH Zurich) Derek Bradley...
FaceDirector: Continuous Control of Facial Performance in Video

FaceDirector: Continuous Control of Facial Performance in Video

by Martina Megaro | Dec 11, 2015 | Capture, VFX, Video Processing, Visual Computing

FaceDirector: Continuous Control of Facial Performance in Video   We present a method to continuously blend between multiple facial performances of an actor, which can contain different facial expressions or emotional states. December 11, 2015International Conference...
Real-Time High-Fidelity Facial Performance Capture

Real-Time High-Fidelity Facial Performance Capture

by Martina Megaro | Jul 27, 2015 | Capture, VFX, Visual Computing

Real-Time High-Fidelity Facial Performance Capture   We present the first real-time high-fidelity facial capture method. July 27, 2015ACM SIGGRAPH 2015  Authors Chen Cao (Disney Research/Zhejiang University) Derek Bradley (Disney Research) Kun Zhou (Zhejiang...
Detailed Spatio-Temporal Reconstruction of Eyelids

Detailed Spatio-Temporal Reconstruction of Eyelids

by Martina Megaro | Jul 27, 2015 | Capture, VFX, Visual Computing

Detailed Spatio-Temporal Reconstruction of Eyelids   In this work we present the first method for detailed spatio-temporal reconstruction of eyelids. July 27, 2015ACM SIGGRAPH 2015  Authors Amit Bermano (Disney Research/ETH Joint PhD) Thabo Beeler (Disney Research)...
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