I joined DisneyResearch|Studios as a Software Engineer in 2022. My role consists of implementing state-of-the-art technology into Disney’s tools and workflows through efficient solutions and abstractions, bridging the gap between research and production. Before joining Disney, I received my M.Sc. degree in Computer Science (Visual Computing track) at ETH Zürich in 2021 and my B.Sc. degree in Computer Science at the University of Manchester in 2019.