Research Area: Digital Humans
I am a third year PhD student at the Computer Graphics Laboratory of ETH Zürich, while working part time as a Research Engineer in the Capture and Effects group in DisneyResearch|Studios.
I received my B.Sc. degree in Electrical Engineering at Universitat Politècnica de Catalunya in 2014 and my M.Sc. degree in Computer Science at ETH Zürich in 2017. My research interests lie in computer graphics, scientific visualization, photorealistic and real-time rendering. Specifically, in my PhD I focused on visualization of inertial particles in 2D/3D flows, feature extraction of unsteady flows and visibility optimization for scalable exploration.