I am a generalist artist, I support the research and development of new technologies providing artworks, assets, and a perspective which is more the one of the final users rather then the programmer. I provide resources that span from concept art and 2d sketching to 3d sculpting, modeling, rigging, animation, lighting and rendering. I had the luck to try first hand many technologies that were born in our lab when they were still at an embrional phase and contribute to their development. Over the last 10 years I was co-author of about 8 papers and helped proactively in many more. Before joining Disney I moved from the south of italy to Milan to study and start working there as a freelancer and vfx artist for Giuseppe Tornatore’s movie “Baaria”.