by Martina Megaro | Mar 13, 2019 | Animation, Story Technology, Visual Computing
Animating an Autonomous 3D Talking Avatar One of the main challenges with embodying an agent is annotating how and when motions can be played and composed together in real-time, without any visual artifact. March 13, 2019arxiv 2019 Authors Dominik Borer...
by Martina Megaro | Dec 10, 2018 | AR/VR, Story Technology
A Two-Level Planning Framework for Mixed Reality Interactive Narratives with User Engagement We present an event-based interactive storytelling system for virtual 3D environments that aims to offer free-form user experiences while constraining the narrative to...
by Martina Megaro | Dec 2, 2018 | Machine Learning
Disentangled Dynamic Representations from Unordered Data We present a deep generative model that learns disentangled static and dynamic representations of data from unordered input. December 2, 2018Symposium on Advances in Approximate Bayesian Inference 2018 ...
by Martina Megaro | Nov 27, 2018 | Rendering, Visual Computing
A radiative transfer framework for non-exponential media We develop a new theory of volumetric light transport for media with non-exponential free-flight distributions. November 27, 2018ACM SIGGRAPH Asia 2018 Authors Benedikt Bitterli (Dartmouth College)...
by Martina Megaro | Nov 8, 2018 | Animation, AR/VR, Story Technology, Visual Computing
PuppetPhone: Puppeteering Virtual Characters Using a Smartphone We propose a new interaction metaphor that reduces the gap between physical toys and virtual characters. November 8, 2018Conference on Motion, Interaction and Games Authors Raphael Anderegg (Disney...