by Martina Megaro | Apr 21, 2018 | VFX, Visual Computing
Force Jacket: Pneumatically-Actuated Jacket for Embodied We extend the potential for immersion along these dimensions with the Force Jacket, a novel array of pneumatically-actuated airbags and force sensors that provide precisely directed force and high-frequency...
by Martina Megaro | Apr 21, 2018 | Visual Computing, Wireless Communication and Ubiquitous Computing
Wall++: Room-Scale Interactive and Context-Aware Sensing We present Wall++, a low-cost sensing approach that allows walls to become a smart infrastructure. April 21, 2018ACM Conference on Human Factors in Computing Systems (CHI) 2018 Authors Yang Zhang...
by Martina Megaro | Nov 15, 2017 | Machine Learning, Visual Computing
Deep Deformable Patch Metric Learning for Person Re-identification In this paper, we propose to learn appearance measures for patches that are combined using deformable models. November 15, 2017IEEE Transactions on Circuits and Systems for Video Technology (TCSVT)...
by Martina Megaro | Nov 13, 2017 | VFX, Visual Computing
Hand-to-Hand: An Intermanual Illusion of Movement In this paper, we explore intermanual apparent tactile motion without any object between them. November 13, 2017ACM International Conference on Multimodal Interaction (ICMI) 2017 Authors Dario Pittera (Disney...
by Martina Megaro | Oct 27, 2017 | Visual Computing, Wireless Communication and Ubiquitous Computing
Multimode Quasistatic Cavity Resonators for Wireless Power Transfer Prior work on quasistatic cavity resonance (QSCR) showed promising results for ubiquitous WPT at room scales or larger. October 27, 2017IEEE Antennas and Wireless Propagation Letters 2017 ...