by Martina Megaro | Oct 9, 2017 | Visual Computing
Robust Geometric Self-Calibration of Generic Multi-Projector Camera Systems We evaluated the proposed methods using more than ten multi-projection datasets ranging from a toy castle set up consisting of three cameras and one projector up to a half dome display...
by Martina Megaro | Oct 2, 2017 | Video Processing, Visual Computing
Towards Edge-Aware Spatio-Temporal Filtering in Real-Time We propose an efficient STEA filtering pipeline based on the recently proposed permeability filter (PF) which offers high quality and halo reduction capabilities. October 2, 2017IEEE Transactions on Image...
by Martina Megaro | Sep 24, 2017 | Robotics
Handshakiness: Benchmarking for Human-Robot Hand Interactions We present results from human studies with the benchmarking experiments, providing a baseline for comparison with robot hands as well as presenting new insights into human handshaking. September 24,...
by Martina Megaro | Sep 24, 2017 | Robotics
Onboard Real-time Dense Reconstruction of Large-scale Environments for UAV In this paper, we propose a GPU parallelizedSLAM system capable of using photometric and inertial datatogether with depth data from an active RGB-D sensor to buildaccurate dense 3D maps of...
by Martina Megaro | Aug 23, 2017 | AR/VR, Visual Computing
AR Museum: A Mobile Augmented Reality Application for Interactive Painting Recoloring We propose the use of a fully automatic soft color segmentation algorithm for content generation for such an augmented reality application. August 23, 2017Multi Conference on...