by Martina Megaro | Mar 7, 2017 | Digital Fabrication, Robotics
Contact Pressure Distribution as an Evaluation Metric for Human-Robot Hand Interactions We propose that the contact pressure distribution of the grasp should be used as a hand benchmark both for naturalness and comfort, and present our initial work in this...
by Martina Megaro | Jan 31, 2017 | Visual Computing, Wireless Communication and Ubiquitous Computing
METhoD: a Framework for the Emulation of a Delay Tolerant Network Scenario for Media-Content Distribution in Under-Served Regions In our project, public commuter buses carrying WLAN-enabled devices (mobile infostations) that provide DTN connectivity are used to...
by Martina Megaro | Jan 13, 2017 | Video Processing, Visual Computing
Advanced Tools and Framework for Historical Film Restoration We revisit some key steps of this workflow and propose semiautomatic methods for performing them. January 13, 2017Journal of Electronic Imaging 2017 Authors Simone Croci (Disney Research) Tunc Aydin...
by Martina Megaro | Dec 12, 2016 | Capture, Visual Computing
Real-time Physics-based Motion Capture with Sparse Sensors We propose a framework for motion capture using sparse multi-modal sensor sets, including data obtained from optical markers and inertial measurement units. December 12, 2016Conference for Visual Media...
by Sarah Frigg | Nov 24, 2016 | Video Processing, Visual Computing
HDR Image Noise Estimation for Denoising Tone Mapped Images We propose a method for denoising images created by any tone mapping operator. November 24, 2015Conference for Visual Media Production (CVMP) 2015 Authors Miguel Granados (Disney Research/MPI for...