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Automatic Multiview Synthesis – Towards a Mobile System on a Chip

Automatic Multiview Synthesis – Towards a Mobile System on a Chip

by Martina Megaro | Dec 13, 2015 | Video Processing, Visual Computing

Automatic Multiview Synthesis – Towards a Mobile System on a Chip   In this paper, we present a complete hardware system for fully automatic MVS. December 13, 2015International Conference on Visual Communications and Image Processing (VCIP) 2015   Authors Michael...
Fully Connected Object Proposals For Video Segmentation

Fully Connected Object Proposals For Video Segmentation

by Martina Megaro | Dec 11, 2015 | Video Processing, Visual Computing

Fully Connected Object Proposals For Video Segmentation   We present a novel approach to video segmentation using multiple object proposals. December 11, 2015International Conference on Computer Vision (ICCV) 2015   Authors Federico Perazzi (Disney Research/ETH...
FaceDirector: Continuous Control of Facial Performance in Video

FaceDirector: Continuous Control of Facial Performance in Video

by Martina Megaro | Dec 11, 2015 | Capture, VFX, Video Processing, Visual Computing

FaceDirector: Continuous Control of Facial Performance in Video   We present a method to continuously blend between multiple facial performances of an actor, which can contain different facial expressions or emotional states. December 11, 2015International Conference...
Photogeometric Scene Flow for High-Detail Dynamic 3D Reconstruction

Photogeometric Scene Flow for High-Detail Dynamic 3D Reconstruction

by Sarah Frigg | Dec 11, 2015 | Capture, Visual Computing

Photogeometric Scene Flow for High-Detail Dynamic 3D Reconstruction   This paper proposes photogeometric scene flow (PGSF) for high-quality dynamic 3D reconstruction. December 11, 2015International Conference on Computer Vision (ICCV) 2015   Authors Paulo F. U....
Real-time Variable Rigidity Texture Mapping

Real-time Variable Rigidity Texture Mapping

by Martina Megaro | Nov 24, 2015 | Animation, Visual Computing

Real-time Variable Rigidity Texture Mapping   In this paper, we introduce a technique that preserves the appearance of heterogeneous elasticity textures mapped on deforming surfaces by calculating dense, content-aware parameterisation warps in realtime. November 24,...
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