 
							
					
															
					
					 by Martina Megaro | May 8, 2015 | Rendering, Visual Computing
Recent Advances in Adaptive Sampling and Reconstruction for Monte Carlo Rendering    In this paper, we survey recent advances in this area. We distinguish between “a priori” methods that analyze the light transport equations and derive sampling rates and...				
					 
			
					
											
								 
							
					
															
					
					 by Martina Megaro | May 4, 2015 | Video Processing, Visual Computing
Key-frame Based Spatiotemporal Scribble Propagation   We present a practical, key-frame based scribble propagation framework. May 4, 2015WICED 2015   Authors Pelin Dogan (Disney Research/ETH Joint M.Sc.) Tunc Aydin (Disney Research) Nikolce Stefanoski (Disney...				
					 
			
					
											
								 
							
					
															
					
					 by Martina Megaro | May 2, 2015 | Video Processing, Visual Computing
Panoramic Video from Unstructured Camera Arrays   In this paper we extend the basic concept of local warping for parallax removal. May 2, 2015Eurographics 2015   Authors Federico Perazzi (Disney Research/ETH Zürich) Alexander Sorkine-Hornung (Disney Research)...				
					 
			
					
											
								 
							
					
															
					
					 by Martina Megaro | Feb 27, 2015 | AR/VR, Story Technology, Visual Computing
Computer-Assisted Authoring of Interactive Narratives   We present a new design formalism, Interactive Behavior Trees (IBT’s), which decouples the monitoring of user input, the narrative, and how the user may influence the story outcome. February 27, 2015ACM SIGGRAPH...				
					 
			
					
											
								 
							
					
															
					
					 by Martina Megaro | Jan 6, 2015 | Machine Learning, Visual Computing
Extending the Performance of Human Classifiers using a Viewpoint Specific Approach   This paper describes human classifiers that are ‘viewpoint specific’, meaning specific to subjects being observed by a particular camera in a particular scene. January 6,...