by Martina Megaro | Dec 8, 2014 | Visual Computing, Wireless Communication and Ubiquitous Computing
From Sound to Sight: Using Audio Processing to enable Visible Light Communication Mobile phones can use their cameras and flashlight Light Emitting Diodes (LEDs) to exchange messages with low complex Visible Light Communication (VLC) networks, but these interfaces...
by Martina Megaro | Dec 8, 2014 | Video Processing, Visual Computing
Memory Efficient Stereoscopy from Light Fields We address the problem of stereoscopic content generation from light fields using multi-perspective imaging. Our proposed method takes as input a light field and a target disparity map, and synthesizes a stereoscopic...
by Martina Megaro | Dec 1, 2014 | Rendering, Visual Computing
A Vectorial Framework for Ray Traced Diffusion Curves Diffusion curves allow creating complex, smoothly shaded images by diffusing colors defined at curves. These methods typically require the solution of a global optimization problem (over either the pixel grid or...
by Martina Megaro | Nov 19, 2014 | Rendering, Visual Computing
A Framework for Transient Rendering We propose a novel density estimation technique that allows reusing sampled paths to reconstruct time-resolved radiance, and devise new sampling strategies that take into account the distribution of radiance along time in...
by Martina Megaro | Nov 19, 2014 | Capture, VFX, Visual Computing
High-Quality Capture of Eyes In this paper we demonstrate that there is a lot of individuality to every eye, a fact that common practices for 3D eye generation do not consider. November 19, 2014ACM SIGGRAPH Asia 2014 Authors Pascal Berard (Disney Research/ETH...