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Computational Design of Actuated Deformable Characters

Computational Design of Actuated Deformable Characters

by Martina Megaro | Jul 21, 2013 | Digital Fabrication, Robotics

Computational Design of Actuated Deformable Characters   We present a method for fabrication-oriented design of actuated deformable characters that allows a user to automatically create physical replicas of digitally designed characters using rapid manufacturing...
Computational Design of Mechanical Characters

Computational Design of Mechanical Characters

by Martina Megaro | Jul 21, 2013 | Digital Fabrication, Robotics

Computational Design of Mechanical Characters   We present an interactive design system that allows non-expert users to create animated mechanical characters. July 21, 2013ACM SIGGRAPH 2013   AuthorsStelian Coros (Disney Research)Bernhard Thomaszewski (Disney...
Image-Based Reconstruction and Synthesis of Dense Foliage

Image-Based Reconstruction and Synthesis of Dense Foliage

by Martina Megaro | Jul 21, 2013 | Capture, Visual Computing

Image-Based Reconstruction and Synthesis of Dense Foliage   This project presents a finer scale technique to demonstrate for the first time the processing of densely leafed foliage – computation of 3D structure, plus extraction of statistics for leaf shape and the...
Sketch-Based Generation and Editing of Quad Meshes

Sketch-Based Generation and Editing of Quad Meshes

by Martina Megaro | Jul 21, 2013 | Animation, Digital Fabrication, Visual Computing

Sketch-Based Generation and Editing of Quad Meshes   In these scenarios, artists want explicit control over the edge flows and the singularities of the quad mesh. July 21, 2013ACM SIGGRAPH 2013  Authors Kenshi Takayama (ETH Zurich) Daniele Panozzo (ETH Zurich)...
Efficient Simulation of Secondary Motion in Rig-Space

Efficient Simulation of Secondary Motion in Rig-Space

by Martina Megaro | Jul 19, 2013 | Animation, Visual Computing

Efficient Simulation of Secondary Motion in Rig-Space   We present an efficient method for augmenting keyframed character animations with physically-simulated secondary motion. July 19, 2013ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) 2013  ...
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