by Martina Megaro | Nov 28, 2012 | AR/VR, Visual Computing
Efficient Rasterization for Edge-Based 3D Object Tracking on Mobile Devices Augmented reality applications on hand-held devices suffer from the limited available processing power. While methods to detect the location of artificially textured markers within the scene...
by Martina Megaro | Nov 1, 2012 | Rendering, Visual Computing
Practical Hessian-Based Error Control for Irradiance Caching This paper introduces a new error metric for irradiance caching that significantly outperforms the classic Split-Sphere heuristic. November 1, 2012ACM SIGGRAPH Asia 2012 Authors Jorge Schwarzhaupt...
by Martina Megaro | Nov 1, 2012 | Digital Fabrication, Visual Computing, Visual Display Technology
The Magic Lens: Refractive Steganography We present an automatic approach to design and manufacture passive display devices based on optical hidden image decoding. November 1, 2012ACM SIGGRAPH Asia 2012 Authors Marios Papas (Disney Research/ETH Joint PhD) Thomas...
by Martina Megaro | Nov 1, 2012 | Video Processing, Visual Computing
Transfusive Image Manipulation We present a method for consistent automatic transfer of edits applied to one image to many other images of the same object or scene. November 1, 2012ACM SIGGRAPH Asia 2012 Authors Kaan Yucer (Disney Research/ETH Zurich Joint PhD)...
by Martina Megaro | Oct 15, 2012 | Video Processing, Visual Computing
Depth Image Based Compositing for Stereo 3D We investigate new methods for compositing live action stereo 3D, given two stereo camera systems and a corresponding depth map. October 15, 20123D Television Conference (3DTV-CON) 2012 Authors Lars Schnyder (Disney...