Disney Research Studios
  • Research
    • Machine Learning
    • Visual Computing
    • Data Sets
  • Publications
  • People
    • Leadership
    • Research Staff
    • Support Teams
    • Alumni
  • Careers
  • Outreach
  • About Us
Select Page
Efficient Rasterization for Edge-Based 3D Object Tracking on Mobile Devices

Efficient Rasterization for Edge-Based 3D Object Tracking on Mobile Devices

by Martina Megaro | Nov 28, 2012 | AR/VR, Visual Computing

Efficient Rasterization for Edge-Based 3D Object Tracking on Mobile Devices   Augmented reality applications on hand-held devices suffer from the limited available processing power. While methods to detect the location of artificially textured markers within the scene...
Practical Hessian-Based Error Control for Irradiance Caching

Practical Hessian-Based Error Control for Irradiance Caching

by Martina Megaro | Nov 1, 2012 | Rendering, Visual Computing

Practical Hessian-Based Error Control for Irradiance Caching   This paper introduces a new error metric for irradiance caching that significantly outperforms the classic Split-Sphere heuristic. November 1, 2012ACM SIGGRAPH Asia 2012  Authors Jorge Schwarzhaupt...
The Magic Lens: Refractive Steganography

The Magic Lens: Refractive Steganography

by Martina Megaro | Nov 1, 2012 | Digital Fabrication, Visual Computing, Visual Display Technology

The Magic Lens: Refractive Steganography   We present an automatic approach to design and manufacture passive display devices based on optical hidden image decoding. November 1, 2012ACM SIGGRAPH Asia 2012  Authors Marios Papas (Disney Research/ETH Joint PhD) Thomas...
Transfusive Image Manipulation

Transfusive Image Manipulation

by Martina Megaro | Nov 1, 2012 | Video Processing, Visual Computing

Transfusive Image Manipulation   We present a method for consistent automatic transfer of edits applied to one image to many other images of the same object or scene. November 1, 2012ACM SIGGRAPH Asia 2012  Authors Kaan Yucer (Disney Research/ETH Zurich Joint PhD)...
Depth Image Based Compositing for Stereo 3D

Depth Image Based Compositing for Stereo 3D

by Martina Megaro | Oct 15, 2012 | Video Processing, Visual Computing

Depth Image Based Compositing for Stereo 3D   We investigate new methods for compositing live action stereo 3D, given two stereo camera systems and a corresponding depth map. October 15, 20123D Television Conference (3DTV-CON) 2012   Authors Lars Schnyder (Disney...
« Older Entries
Next Entries »
© Copyright DisneyResearch|Studios