by Martina Megaro | Dec 12, 2011 | Video Processing, Visual Computing
Multi-Perspective Stereoscopy from Light Fields This paper addresses stereoscopic view generation from a light field. December 12, 2011ACM SIGGRAPH Asia 2011 Authors Changil Kim (Disney Research/ETH Joint PhD) Alexander Sorkine-Hornung (Disney Research) Simon...
by Martina Megaro | Dec 12, 2011 | Rendering, Visual Computing
Modular Radiance Transfer Modular Radiance Transfer (MRT) models coarse-scale, distant indirect lighting effects in scene geometry that scales from high-end GPUs to low-end mobile platforms. MRT eliminates scene dependent precomputation by storing compact transport...
by Martina Megaro | Dec 12, 2011 | Rendering, Visual Computing
Progressive Photon Beams We present progressive photon beams, a new algorithm for rendering complex lighting in participating media. December 12, 2011ACM SIGGRAPH Asia 2011 Authors Wojciech Jarosz (Disney Research) Derek Nowrouzezahrai (Disney Research) Robert...
by Martina Megaro | Dec 11, 2011 | Visual Computing, Wireless Communication and Ubiquitous Computing
A Simple Framework to Simulate the Mobility and Activity of Theme Park Visitors We developed a tool named ParkSim that allows us to simulate the mobility of theme park visitors. December 11, 2011Winter Simulation Conference (WSC) 2011 Authors Vladimir...
by Martina Megaro | Nov 4, 2011 | Visual Computing, Wireless Communication and Ubiquitous Computing
An FPGA-Based Processing Pipeline for High Definition Stereo Video This paper presents a real-time processing platform for high-definition stereo video. November 4, 2011EURASIP Journal on Image and Video Processing (EURASIP JIVP) 2011 Authors Pierre Greisen...