by Martina Megaro | Apr 16, 2018 | Capture, VFX, Visual Computing
State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications We provide an in-depth overview of the underlying concepts of real-world image formation, and we discuss common assumptions and simplifications that make these algorithms practical....
by Martina Megaro | Apr 16, 2018 | Rendering, Visual Computing
Monte Carlo Methods for Volumetric Light Transport Simulation We present a coherent survey of methods that utilize Monte Carlo integration for estimating light transport in scenes containing participating media. April 16, 2018Eurographics 2018 Authors Jan...
by Martina Megaro | Apr 16, 2018 | Visual Computing, Visual Display Technology
Recent Advances in Projection Mapping Algorithms,Hardware and Applications This State-of-the-Art-Report covers the recent advances in research fields related to projection mapping applications. April 16, 2018Eurographics 2018 Authors Anselm Grundhöfer (Disney...
by Martina Megaro | Apr 6, 2018 | Visual Computing, Visual Display Technology
Paxel: A Generic Framework to Superimpose High-Frequency Print Patterns using Projected Light We propose Paxel, a generic framework for modeling the interaction between a projector and a high-frequency pattern surface. April 6, 2018 IEEE Transactions on Image...
by Martina Megaro | Feb 4, 2018 | Machine Learning, Story Technology, Visual Computing
Computer-Assisted Authoring for Natural Language Story Scripts We have developed a system that can extract information from natural language stories, and allow for story-centric as well as character-centric reasoning. February 4, 201830th Conference on Innovative...