by Martina Megaro | Jun 11, 2011 | Animation, Visual Computing
Temporal Noise Control for Sketchy Animation We propose a technique to control the temporal noise present in sketchy animations. June 11, 2011Non-Photorealistic Animation and Rendering (NPAR) 2011 Authors Chino Noris (Disney Research/ETH Joint PhD) Daniel...
by Martina Megaro | Jul 26, 2010 | Animation, Rendering, Visual Computing
An Artist Friendly Hair Shading System We show that physically based shading models fail to provide Intuitive artist controls and we introduce a novel approach for creating an art-directable hair shading model from existing physically based models. July 26, 2010ACM...
by Martina Megaro | May 3, 2010 | Animation, Visual Computing
BetweenIT: An Interactive Tool for Tight Inbetweening We present a novel technique for stroke interpolation from only two keys which combines a stroke motion constructed from logarithmic spiral vertex trajectories with a stroke deformation based on curvature...
by Martina Megaro | Aug 11, 2008 | Animation, Rendering, Visual Computing
Robust Treatment of Simultaneous Collisions We present a fail-safe that cancels impact but not sliding motion, considerably reducing artificial dissipation. August 11, 2008ACM SIGGRAPH 2008 Authors David Harmon (Columbia University) Etienne Vouga (Columbia...