Visual Computing

We strive to improve Disney’s production pipelines and creative processes, expanding the designer’s toolbox in terms of rendering, animation, capture, stylization, interaction, and efficiency. Our technology allows designers to tell their story. We also develop algorithms to better understand our audiences and create new modes of interaction.

Latest Publications

Neural Facial Deformation Transfer

May 11, 2025
Eurographics (2025)


Prashanth Chandran (DisneyResearch|Studios)
Loïc Ciccone(DisneyResearch|Studios)
Gaspard Zoss (DisneyResearch|Studios)
Derek Bradley (DisneyResearch|Studios)

Volume Scattering Probability Guiding

October 7, 2024
ACM SIGGRAPH Asia (2024)

Kehan Xu (ETH Zürich) 
Sebastian Herholz (Intel Corporation, Germany)
Marco Manzi (DisneyResearch|Studios)
Marios Papas (DisneyResearch|Studios)
Markus Gross (DisneyResearch|Studios / ETH Zürich)