Visual Computing

We strive to improve Disney’s production pipelines and creative processes, expanding the designer’s toolbox in terms of rendering, animation, capture, stylization, interaction, and efficiency. Our technology allows designers to tell their story. We also develop algorithms to better understand our audiences and create new modes of interaction.

Latest Publications

Neural Denoising for Deep-Z Monte Carlo Renderings

April 20, 2024
Eurographics (2024)

Xianyao Zhang (DisneyResearch|Studios / ETH Zürich) 
Gerhard Röthlin (DisneyResearch|Studios)
Shilin Zhu (Pixar Animation Studios)
Tunç Ozan Aydın (DisneyResearch|Studios)
Farnood Salehi (DisneyResearch|Studios)
Markus Gross (DisneyResearch|Studios / ETH Zürich)
Marios Papas (DisneyResearch|Studios)

DiVAS: Video and Audio Synchronization with Dynamic Frame Rates

June 17, 2024
CVPR (2024)


Clara Fernandez-Labrador (DisneyResearch|Studios)
Mertcan Akçay (DisneyResearch|Studios / ETH Zurich)
Eitan Abecassis (Disney Entertainment and ESPN Technology)
Joan Massich (DisneyResearch|Studios)
Christopher Schroers  (DisneyResearch|Studios)