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Combining Frame and GOP Embeddings for Neural Video Representation

Combining Frame and GOP Embeddings for Neural Video Representation

by America Ortiz | Jun 17, 2024 | Video Processing, Visual Computing

Combining Frame and GOP Embeddings for Neural Video Representation In this paper, we propose T-NeRV, a hybrid video INR that combines frame-specific embeddings with GOP-specific features, providing a lever for content-specific fine-tuning. June 17, 2024 CVPR (2024)...
Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection

Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection

by America Ortiz | Jun 7, 2024 | Capture, VFX, Visual Computing

Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection In this work, we examine 3 important issues in the practical use of state-of-the-art facial landmark detectors and show how a combination of specific architectural modifications can directly...
Stylize My Wrinkles: Bridging the Gap from Simulation to Reality

Stylize My Wrinkles: Bridging the Gap from Simulation to Reality

by America Ortiz | Jun 7, 2024 | Capture, VFX, Visual Computing

Stylize My Wrinkles: Bridging the Gap from Simulation to Reality In this work we aim to overcome the gap between synthetic simulation and real skin scanning, by proposing a method that can be applied to large skin regions (e.g. an entire face) with the controllability...
QUADify: Extracting Meshes with Pixel-level Details and Materials from Images

QUADify: Extracting Meshes with Pixel-level Details and Materials from Images

by America Ortiz | Jun 5, 2024 | Video Processing, Visual Computing

QUADify: Extracting Meshes with Pixel-level Details and Materials from Images In this work, we propose a method to extract regular quad-dominant meshes from posed images. More specifically, we generate a high-quality 3D model through de- composition into an easily...
Artist-Friendly Relightable and Animatable Neural Heads

Artist-Friendly Relightable and Animatable Neural Heads

by America Ortiz | Jun 3, 2024 | Capture, VFX

Artist-Friendly Relightable and Animatable Neural Heads In this work, we simultaneously tackle both the motion and illumination problem, proposing a new method for relightable and animatable neural heads. June 3, 2024CVPR (2024)   Authors Yingyan Xu...
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