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IBMM++: Improved and versatile motion generation with implicit Bézier curves

IBMM++: Improved and versatile motion generation with implicit Bézier curves

by America Ortiz | Oct 16, 2026 | Machine Learning, Video Processing, Visual Computing

IBMM++: Improved and versatile motion generation with implicit Bézier curves In this work, we introduce extended version (IBMM++), we further improve constraint accuracy, reduce foot sliding, and enable motion extension, orientation constraints, longer sequences, and...
Generalized Audio-Driven Synthesis of Precise Drummer Motion

Generalized Audio-Driven Synthesis of Precise Drummer Motion

by America Ortiz | Aug 18, 2026 | Machine Learning, Video Processing, Visual Computing

Generalized Audio-Driven Synthesis of Precise Drummer Motion In this work, we introduce a generative diffusion framework featuring a dual-objective loss function that decouples skeletal integrity from drumstick precision, thus enabling centimeter-level stick precision...
Interactive Generative Motion Editing via Scheduled Inpainting

Interactive Generative Motion Editing via Scheduled Inpainting

by America Ortiz | Jul 30, 2026 | Machine Learning, Video Processing, Visual Computing

Interactive Generative Motion Editing via Scheduled Inpainting In this work, we introduce scheduled inpainting, a method that enables interactive generative motion editing, a novel paradigm unifying motion synthesis and editing by leveraging generative models. July...
Two2Four: Generative Quadruped Puppeteering from Human Motion

Two2Four: Generative Quadruped Puppeteering from Human Motion

by America Ortiz | Jul 30, 2026 | Machine Learning, Video Processing, Visual Computing

Two2Four: Generative Quadruped Puppeteering from Human Motion In this work, we present an automatic human-to-quadruped puppeteering framework that produces plausible and controllable quadruped motions from ordinary human motion data. July 30, 2026 arXiv (2026)  ...
SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression

SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression

by America Ortiz | Jul 16, 2026 | Machine Learning, Video Processing, Visual Computing

SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression In this work, we present an empirical study of free-view video compression for dynamic scenes reconstructed with 3D Gaussian Splatting, examining how practical pipeline design...
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