by Martina Megaro | Jun 22, 2016 | Rendering, Visual Computing
Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings We address the problem of denoising Monte Carlo renderings by studying existing approaches and proposing a new algorithm that yields state-of-the-art performance on a wide range of...
by Martina Megaro | Jun 20, 2016 | Digital Fabrication, Visual Computing
Stenciling: Designing Structurally-Sound Surfaces with Decorative Patterns We present a novel method to design shells with artistic cutouts in a manner that produces a stable final result. June 20, 2016Eurographics Symposium on Geometry Processing 2016 ...
by Martina Megaro | May 7, 2016 | Digital Fabrication, Visual Computing
DefSense: Computational Design of Customized Deformable Input Devices We present a novel optimization-based algorithm for the design and fabrication of customized, deformable input devices, capable of continuously sensing their deformation. May 7, 2016CHI...
by Martina Megaro | Apr 1, 2016 | Digital Fabrication, Robotics
Large-Scale Painting of Photographs by Interactive Optimization We propose a system for painting large-scale murals of arbitrary input photographs. April 1, 2016Computers & Graphics (2016) Authors Romain Prevost (Disney Research/ETH Joint PhD) Alec...
by Martina Megaro | Mar 24, 2016 | Machine Learning
Predicting Movie Ratings from Audience Behaviors We propose a method of representing audience behavior through facial and body motions from a single video stream, and use these features to predict the rating for feature-length movies. March 24, 2016 IEEE Winter...