by Martina Megaro | Mar 1, 2014 | Animation, VFX, Visual Computing
Facial Performance Enhancement Using Dynamic Shape Space Analysis We present a technique for adding fine-scale details and expressiveness to low-resolution art-directed facial performances, such as those created manually using a rig, via marker-based capture, by...
by Martina Megaro | Feb 27, 2014 | Animation, Rendering, Visual Computing
Survey of Texture Mapping Techniques for Representing and Rendering Volumetric Mesostructure In this survey, we review the developments of algorithms and techniques for representing volumetric mesostructure as texture-mapped detail. February 27, 2014Journal of...
by Martina Megaro | Feb 3, 2014 | AR/VR, Visual Computing, Visual Display Technology
LCD Masks for Spatial Augmented Reality We use a transparent LCD panel as a programmable dynamic mask. February 3, 2014SPIE Stereoscopic Displays and Applications (SD&A) 2014 Authors Quinn Smithwick (Disney Research) Daniel Reetz (Disney Research) Lanny...
by Martina Megaro | Dec 31, 2013 | Video Processing, Visual Computing
Spatially-Varying Image Warping: Evaluations and VLSI Implementations In this work, we analyze and compare spatially-varying image warping techniques in terms of quality and computational performance. December 31, 2013Springer VLSI-SoC Book Chapter 2013 ...
by Martina Megaro | Dec 9, 2013 | Visual Computing, Wireless Communication and Ubiquitous Computing
RFID Shakables: Pairing Radio-Frequency Identification Tags with the Help of Gesture Recognition A novel approach for pairing RFID-enabled devices is introduced and evaluated in this work. December 9, 2013ACM Conference on Emerging Networking Experiments and...