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Multimodal Conditional 3D Face Geometry Generation

Multimodal Conditional 3D Face Geometry Generation

by America Ortiz | Oct 26, 2025 | Capture, VFX, Visual Computing

Multimodal Conditional 3D Face Geometry Generation In this work, we present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals...
Joint Learning of Depth and Appearance for Portrait Images

Joint Learning of Depth and Appearance for Portrait Images

by America Ortiz | Oct 18, 2025 | Capture, VFX, Visual Computing

Joint Learning of Depth and Appearance for Portrait Images In this work, we propose to jointly learn the visual appearance and depth of faces simultaneously in a diffusion-based portrait image generator. Our method embraces the end-to-end diffusion paradigm and...
Monocular Facial Appearance Capture in the Wild

Monocular Facial Appearance Capture in the Wild

by America Ortiz | Oct 16, 2025 | Capture, VFX, Visual Computing

Monocular Facial Appearance Capture in the Wild In this work, we present a new method for reconstructing the appearance properties of human faces from a lightweight capture procedure in an unconstrained environment. October 16, 2025International Conference on Computer...
Synth2Track Editor for Efficient Match-Animation

Synth2Track Editor for Efficient Match-Animation

by America Ortiz | Jul 21, 2025 | Capture, Machine Learning, VFX

Synth2Track Editor for Efficient Match-Animation In this work, we developed new tools that significantly reduces the time required for complex shots, combining automation with human expertise to overcome the limitations of current markerless motion capture systems....
ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressions

ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressions

by America Ortiz | Jul 9, 2025 | Capture, VFX, Visual Computing

ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressions In this work, we propose to couple locally-defined facial expressions with 3D Gaussian splatting to enable creating ultra-high fidelity, expressive and photorealistic head avatars. July 10,...
Gaussian Billboards: Expressive 2D Gaussian Splatting with Textures

Gaussian Billboards: Expressive 2D Gaussian Splatting with Textures

by America Ortiz | May 13, 2025 | Capture, VFX, Visual Computing

Gaussian Billboards: Expressive 2D Gaussian Splatting with Textures In this work we highlight the similarity between 2D Gaussian Splatting (2DGS) and billboards from traditional computer graphics. Both use flat semitransparent 2D geometry that is positioned, oriented...
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