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VQ-Style: Disentangling Style and Content in Motion with Residual Quantized Representations

VQ-Style: Disentangling Style and Content in Motion with Residual Quantized Representations

by America Ortiz | Apr 4, 2026 | Capture, Machine Learning, VFX

VQ-Style: Disentangling Style and Content in Motion with Residual Quantized Representations In this work, we propose a novel method for effective disentanglement of the style and content in human motion data to facilitate style transfer. April 4, 2026 Eurographics...
CANRIG: Cross-Attention Neural Face Rigging with Variable Local Control

CANRIG: Cross-Attention Neural Face Rigging with Variable Local Control

by America Ortiz | Apr 4, 2026 | Capture, Machine Learning, VFX

CANRIG: Cross-Attention Neural Face Rigging with Variable Local Control In this work, we introduce CANRig, a fully automated neural facial rigging approach that simplifies the process of creating and editing facial poses by benefiting from global correlations learned...
Implicit Bézier Motion Model for Precise Spatial and Temporal Control

Implicit Bézier Motion Model for Precise Spatial and Temporal Control

by America Ortiz | Dec 3, 2025 | Capture, Machine Learning, VFX

Implicit Bézier Motion Model for Precise Spatial and Temporal Control In this work, we introduce a new Implicit Bézier Motion Model (IBMM), which during training is exposed to all possible configurations of control points, enabling control at arbitrary timings. This...
Multimodal Conditional 3D Face Geometry Generation

Multimodal Conditional 3D Face Geometry Generation

by America Ortiz | Oct 26, 2025 | Capture, VFX, Visual Computing

Multimodal Conditional 3D Face Geometry Generation In this work, we present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals...
Joint Learning of Depth and Appearance for Portrait Images

Joint Learning of Depth and Appearance for Portrait Images

by America Ortiz | Oct 18, 2025 | Capture, VFX, Visual Computing

Joint Learning of Depth and Appearance for Portrait Images In this work, we propose to jointly learn the visual appearance and depth of faces simultaneously in a diffusion-based portrait image generator. Our method embraces the end-to-end diffusion paradigm and...
Monocular Facial Appearance Capture in the Wild

Monocular Facial Appearance Capture in the Wild

by America Ortiz | Oct 16, 2025 | Capture, VFX, Visual Computing

Monocular Facial Appearance Capture in the Wild In this work, we present a new method for reconstructing the appearance properties of human faces from a lightweight capture procedure in an unconstrained environment. October 16, 2025International Conference on Computer...
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