by Martina Megaro | Aug 5, 2012 | Digital Fabrication, Robotics, VFX
Physical Face Cloning We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. August 5, 2012ACM SIGGRAPH 2012 Authors Bernd Bickel (Disney...
by Martina Megaro | Aug 7, 2011 | Capture, VFX, Visual Computing
High-Quality Passive Facial Performance Capture using Anchor Frames We present a new technique for passive and markerless facial performance capture based on anchor frames. August 7, 2011ACM SIGGRAPH 2011 AuthorsThabo Beeler (Disney Research)Fabian Hahn...
by Martina Megaro | Jul 26, 2010 | Capture, VFX, Visual Computing
High-Quality Single-Shot Capture of Facial Geometry This project develops a passive stereo system for capturing the 3D geometry of a face in a single-shot with standard light sources. July 26, 2010ACM SIGGRAPH 2010 Authors Thabo Beeler (Disney Research) Bernd...