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Attention-Driven Cropping for Very High Resolution Facial Landmark Detection

Attention-Driven Cropping for Very High Resolution Facial Landmark Detection

by Martina Megaro | Jun 16, 2020 | Capture, Machine Learning, VFX

Attention-Driven Cropping for Very High Resolution Facial Landmark Detection   Facial landmark detection is a fundamental task for many consumer and high-end applications and is almost entirely solved by machine learning methods today. June 16, 2020IEEE Conference on...
Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems

Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems

by Martina Megaro | May 25, 2020 | Capture, Machine Learning, VFX

Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems   We introduce a novel iterative solver for nonlinear least squares optimization of large-scale semi-sparse problems. May 25, 2020Eurographics 2020   Authors Marco Fratarcangeli...
Facial Expression Synthesis using a Global-Local Multilinear Framework

Facial Expression Synthesis using a Global-Local Multilinear Framework

by Martina Megaro | May 25, 2020 | Capture, Machine Learning, VFX

Facial Expression Synthesis using a Global-Local Multilinear Framework   We present a practical method to synthesize plausible 3D facial expressions that preserve the identity of a target subject. May 25, 2020Eurographics 2020   Authors Mengjiao Wang...
Accurate Markerless Jaw Tracking for Facial Performance Capture

Accurate Markerless Jaw Tracking for Facial Performance Capture

by Martina Megaro | Jul 12, 2019 | Capture, VFX, Visual Computing

Accurate Markerless Jaw Tracking for Facial Performance Capture   We present the first method to accurately track the invisible jaw based solely on the visible skin surface, without the need for any markers or augmentation of the actor. July 12, 2019ACM Siggraph 2019...
Practical Person-Specific Eye Rigging

Practical Person-Specific Eye Rigging

by Martina Megaro | May 6, 2019 | Capture, VFX, Visual Computing

Practical Person-Specific Eye Rigging   We present a novel parametric eye rig for eye animation, including a new multi-view imaging system that can reconstruct eye poses at submillimeter accuracy to which we fit our new rig. May 6, 2019Eurographics 2019   Authors...
Analysis of Sample Correlations for Monte Carlo Rendering

Analysis of Sample Correlations for Monte Carlo Rendering

by Martina Megaro | Apr 30, 2019 | Rendering, VFX, Visual Computing

Analysis of Sample Correlations for Monte Carlo Rendering   In this paper, we aim at providing a comprehensive and accessible overview of the techniques developed over the last decades to analyze such correlations, relate them to error in integrators, and understand...
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