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Facial Expression Synthesis using a Global-Local Multilinear Framework

Facial Expression Synthesis using a Global-Local Multilinear Framework

by Martina Megaro | May 25, 2020 | Capture, Machine Learning, VFX

Facial Expression Synthesis using a Global-Local Multilinear Framework   We present a practical method to synthesize plausible 3D facial expressions that preserve the identity of a target subject. May 25, 2020Eurographics 2020   Authors Mengjiao Wang...
Accurate Markerless Jaw Tracking for Facial Performance Capture

Accurate Markerless Jaw Tracking for Facial Performance Capture

by Martina Megaro | Jul 12, 2019 | Capture, VFX, Visual Computing

Accurate Markerless Jaw Tracking for Facial Performance Capture   We present the first method to accurately track the invisible jaw based solely on the visible skin surface, without the need for any markers or augmentation of the actor. July 12, 2019ACM Siggraph 2019...
Practical Person-Specific Eye Rigging

Practical Person-Specific Eye Rigging

by Martina Megaro | May 6, 2019 | Capture, VFX, Visual Computing

Practical Person-Specific Eye Rigging   We present a novel parametric eye rig for eye animation, including a new multi-view imaging system that can reconstruct eye poses at submillimeter accuracy to which we fit our new rig. May 6, 2019Eurographics 2019   Authors...
Analysis of Sample Correlations for Monte Carlo Rendering

Analysis of Sample Correlations for Monte Carlo Rendering

by Martina Megaro | Apr 30, 2019 | Rendering, VFX, Visual Computing

Analysis of Sample Correlations for Monte Carlo Rendering   In this paper, we aim at providing a comprehensive and accessible overview of the techniques developed over the last decades to analyze such correlations, relate them to error in integrators, and understand...
Incremental Acquisition and Reuse of Multimodal Affective Behaviors in a Conversational Agent

Incremental Acquisition and Reuse of Multimodal Affective Behaviors in a Conversational Agent

by Martina Megaro | Dec 16, 2018 | VFX, Visual Computing

Incremental Acquisition and Reuse of Multimodal Affective Behaviors in a Conversational Agent   We explore a way to elicit and evaluate affective behavior using crowdsourcing. We show that untrained crowd workers are able to author content for a broad variety of...
Practical Dynamic Facial Appearance Modeling and Acquisition

Practical Dynamic Facial Appearance Modeling and Acquisition

by Martina Megaro | Nov 27, 2018 | Capture, VFX, Visual Computing

Practical Dynamic Facial Appearance Modeling and Acquisition   We present a method to acquire dynamic properties of facial skin appearance, including dynamic diffuse albedo encoding blood flow, dynamic specular intensity, and per-frame high resolution normal maps for...
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