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SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression

SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression

by America Ortiz | Jul 16, 2026 | Machine Learning, Video Processing, Visual Computing

SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression In this work, we present an empirical study of free-view video compression for dynamic scenes reconstructed with 3D Gaussian Splatting, examining how practical pipeline design...
2D Gaussian Splatting for Bézier Spline Line Art Vectorization

2D Gaussian Splatting for Bézier Spline Line Art Vectorization

by America Ortiz | Jul 16, 2026 | Machine Learning, Video Processing, Visual Computing

2D Gaussian Splatting for Bézier Spline Line Art Vectorization In this work, we leverage several recent advances in the field to introduce a new state-of-the-art method for line art vectorization. July 16, 2026 SIGGRAPH (2026)     Authors Tianhao Chen...
A Generative Motion Rig for Artist-Driven Motion Authoring

A Generative Motion Rig for Artist-Driven Motion Authoring

by America Ortiz | Jul 16, 2026 | Machine Learning, Video Processing, Visual Computing

A Generative Motion Rig for Artist-Driven Motion Authoring In this work, we developed a Generative Motion Rig as a Blender plugin, built atop a general motion model. July 16, 2026 SIGGRAPH (2026)     AuthorsJakob Buhmann (DisneyResearch|Studios)Dhruv Agrawal...
Neural Render Proxies for Interactive and Differentiable Lighting

Neural Render Proxies for Interactive and Differentiable Lighting

by America Ortiz | Jul 1, 2026 | Machine Learning, Video Processing, Visual Computing

Neural Render Proxies for Interactive and Differentiable Lighting In this work, we introduce a novel neural render proxy (NRP) that enables differentiable relighting of static scenes with fixed camera and materials at interactive rates. July 1, 2026 Eurographics...
Illumination-Aware Spatial Subdivision for Path Guiding

Illumination-Aware Spatial Subdivision for Path Guiding

by America Ortiz | Jul 1, 2026 | Machine Learning, Video Processing, Visual Computing

Illumination-Aware Spatial Subdivision for Path Guiding In this work, we propose a method to adapt the k-d tree depending on the variation in the illumination. To this end, we use lookahead cells, i.e. multiple additional levels of k-d tree cells that do not store a...
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