by Martina Megaro | Jun 16, 2019 | Machine Learning, Video Processing, Visual Computing
Neural Sequential Phrase Grounding (SeqGROUND) We propose an end-to-end approach for phrase grounding in images. June 16, 2019IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2019 Authors Pelin Dogan (Disney Research/ETH Joint PhD) Leonid...
by Martina Megaro | Jun 10, 2019 | Machine Learning
Explaining Deep Neural Networks with a Polynomial Time Algorithm for Shapley Value Approximation We propose a novel,polynomial-time approximation of Shapley values in deep neural networks. June 10, 2019International Conference on Machine Learning (ICML) 2019 ...
by Martina Megaro | May 28, 2019 | Machine Learning, Video Processing, Visual Computing
Learning-based Sampling for Natural Image Matting We present a new sampling-based natural matting tech- nique that utilizes a pair of novel sampling networks for estimating background and foreground colors of pixels in unknown image regions. June 16, 2019IEEE...
by Martina Megaro | Mar 13, 2019 | Animation, Story Technology, Visual Computing
Animating an Autonomous 3D Talking Avatar One of the main challenges with embodying an agent is annotating how and when motions can be played and composed together in real-time, without any visual artifact. March 13, 2019arxiv 2019 Authors Dominik Borer...
by Martina Megaro | Dec 10, 2018 | AR/VR, Story Technology
A Two-Level Planning Framework for Mixed Reality Interactive Narratives with User Engagement We present an event-based interactive storytelling system for virtual 3D environments that aims to offer free-form user experiences while constraining the narrative to...