by Martina Megaro | Sep 4, 2018 | Video Processing, Visual Computing
Deep Video Color Propagation In this work we propose a deep learning framework for color propagation that combines a local strategy, to propagate colors frame-by-frame ensuring temporal stability, and a global strategy, using semantics for color propagation within a...
by Martina Megaro | Jul 18, 2018 | Animation, AR/VR, Story Technology, Visual Computing
AR Poser: Automatically Augmenting Mobile Pictures with Digital Avatars Imitating Poses In this paper, we describe our first contribution to AR Poser: a technique for digital characters to recognize and automatically reproduce the same pose as a person in a...
by Martina Megaro | Jul 11, 2018 | Animation, Visual Computing
HairControl: A Tracking Solution for Directable Hair Simulation We present a method for adding artistic control to physics-based hair simulation. July 11, 2018ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) 2018 Authors Antoine Milliez...
by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing
PhaseNet for Video Frame Interpolation We propose a new approach, PhaseNet, that is designed to robustly handle challenging scenarios while also coping with larger motion. June 18, 2018IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2018 Authors...
by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing
A Progressive Approach to Single-Image Super-Resolution We propose a method (ProSR) that is progressive both in architecture and training: the network upsamples an image in intermediate steps, while the learning process is organized from easy to hard, as is done in...