by Martina Megaro | Dec 31, 2017 | Visual Computing, Wireless Communication and Ubiquitous Computing
Enabling Interactive Infrastructure with Body Channel Communication We present an end-to-end BCC system that is designed for ambient intelligence. December 31, 2017Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) 2017 Authors Virag Varga...
by Martina Megaro | Dec 11, 2017 | Story Technology, Visual Computing
Story Version Control and Graphical Visualization for Collaborative Story Authoring This paper presents a story version control and graphical visualization framework to enhance collaborative story authoring. December 11, 2017Conference for Visual Media Production...
by Martina Megaro | Nov 27, 2017 | AR/VR, Story Technology, Visual Computing
Towards Emergent Play in Mixed Reality This paper presents a system to experience emergent play within a mixed reality environment. November 27, 2017 Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds...
by Martina Megaro | Nov 20, 2017 | Rendering, Visual Computing
Deep Scattering: Rendering Atmospheric Clouds with Radiance-Predicting Neural Networks We present a technique for efficiently synthesizing images of atmospheric clouds using a combination of Monte Carlo integration and neural networks. November 20, 2017ACM SIGGRAPH...
by Martina Megaro | Nov 15, 2017 | AR/VR, Visual Computing
Interacting with Intelligent Characters in AR In this paper, we explore interacting with virtual characters in AR along real-world environments. November 15, 2017Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds (AIVRAR) 2017 Authors...