by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing
PhaseNet for Video Frame Interpolation We propose a new approach, PhaseNet, that is designed to robustly handle challenging scenarios while also coping with larger motion. June 18, 2018IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2018 Authors...
by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing
A Progressive Approach to Single-Image Super-Resolution We propose a method (ProSR) that is progressive both in architecture and training: the network upsamples an image in intermediate steps, while the learning process is organized from easy to hard, as is done in...
by Martina Megaro | Dec 31, 2017 | Visual Computing, Wireless Communication and Ubiquitous Computing
Enabling Interactive Infrastructure with Body Channel Communication We present an end-to-end BCC system that is designed for ambient intelligence. December 31, 2017Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) 2017 Authors Virag Varga...
by Martina Megaro | Dec 11, 2017 | Story Technology, Visual Computing
Story Version Control and Graphical Visualization for Collaborative Story Authoring This paper presents a story version control and graphical visualization framework to enhance collaborative story authoring. December 11, 2017Conference for Visual Media Production...
by Martina Megaro | Nov 27, 2017 | AR/VR, Story Technology, Visual Computing
Towards Emergent Play in Mixed Reality This paper presents a system to experience emergent play within a mixed reality environment. November 27, 2017 Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds...