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PhaseNet for Video Frame Interpolation

PhaseNet for Video Frame Interpolation

by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing

PhaseNet for Video Frame Interpolation   We propose a new approach, PhaseNet, that is designed to robustly handle challenging scenarios while also coping with larger motion. June 18, 2018IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2018   Authors...
A Progressive Approach to Single-Image Super-Resolution

A Progressive Approach to Single-Image Super-Resolution

by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing

A Progressive Approach to Single-Image Super-Resolution   We propose a method (ProSR) that is progressive both in architecture and training: the network upsamples an image in intermediate steps, while the learning process is organized from easy to hard, as is done in...
Enabling Interactive Infrastructure with Body Channel Communication

Enabling Interactive Infrastructure with Body Channel Communication

by Martina Megaro | Dec 31, 2017 | Visual Computing, Wireless Communication and Ubiquitous Computing

Enabling Interactive Infrastructure with Body Channel Communication   We present an end-to-end BCC system that is designed for ambient intelligence. December 31, 2017Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) 2017   Authors Virag Varga...
Story Version Control and Graphical Visualization for Collaborative Story Authoring

Story Version Control and Graphical Visualization for Collaborative Story Authoring

by Martina Megaro | Dec 11, 2017 | Story Technology, Visual Computing

Story Version Control and Graphical Visualization for Collaborative Story Authoring   This paper presents a story version control and graphical visualization framework to enhance collaborative story authoring. December 11, 2017Conference for Visual Media Production...
Towards Emergent Play in Mixed Reality

Towards Emergent Play in Mixed Reality

by Martina Megaro | Nov 27, 2017 | AR/VR, Story Technology, Visual Computing

Towards Emergent Play in Mixed Reality   This paper presents a system to experience emergent play within a mixed reality environment. November 27, 2017                                            Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds...
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