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AR Poser: Automatically Augmenting Mobile Pictures with Digital Avatars Imitating Poses

AR Poser: Automatically Augmenting Mobile Pictures with Digital Avatars Imitating Poses

by Martina Megaro | Jul 18, 2018 | Animation, AR/VR, Story Technology, Visual Computing

AR Poser: Automatically Augmenting Mobile Pictures with Digital Avatars Imitating Poses   In this paper, we describe our first contribution to AR Poser: a technique for digital characters to recognize and automatically reproduce the same pose as a person in a...
HairControl: A Tracking Solution for Directable Hair Simulation

HairControl: A Tracking Solution for Directable Hair Simulation

by Martina Megaro | Jul 11, 2018 | Animation, Visual Computing

HairControl: A Tracking Solution for Directable Hair Simulation   We present a method for adding artistic control to physics-based hair simulation. July 11, 2018ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) 2018   Authors Antoine Milliez...
PhaseNet for Video Frame Interpolation

PhaseNet for Video Frame Interpolation

by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing

PhaseNet for Video Frame Interpolation   We propose a new approach, PhaseNet, that is designed to robustly handle challenging scenarios while also coping with larger motion. June 18, 2018IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2018   Authors...
A Progressive Approach to Single-Image Super-Resolution

A Progressive Approach to Single-Image Super-Resolution

by Martina Megaro | Jun 18, 2018 | Video Processing, Visual Computing

A Progressive Approach to Single-Image Super-Resolution   We propose a method (ProSR) that is progressive both in architecture and training: the network upsamples an image in intermediate steps, while the learning process is organized from easy to hard, as is done in...
Enabling Interactive Infrastructure with Body Channel Communication

Enabling Interactive Infrastructure with Body Channel Communication

by Martina Megaro | Dec 31, 2017 | Visual Computing, Wireless Communication and Ubiquitous Computing

Enabling Interactive Infrastructure with Body Channel Communication   We present an end-to-end BCC system that is designed for ambient intelligence. December 31, 2017Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) 2017   Authors Virag Varga...
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