by Martina Megaro | Apr 8, 2014 | Capture, Digital Fabrication, Rendering, Visual Computing
Rapid Hologram Generation Utilising Layer-Based Approach and Graphic Rendering for Realistic 3D Image Reconstruction by Angular Tiling An approach of rapid hologram generation for the realistic 3D image reconstruction based on the angular tiling concept is proposed,...
by Martina Megaro | Feb 3, 2014 | AR/VR, Visual Computing, Visual Display Technology
LCD Masks for Spatial Augmented Reality We use a transparent LCD panel as a programmable dynamic mask. February 3, 2014SPIE Stereoscopic Displays and Applications (SD&A) 2014 Authors Quinn Smithwick (Disney Research) Daniel Reetz (Disney Research) Lanny...
by Martina Megaro | Nov 1, 2013 | Animation, Visual Computing
Evaluating the Distinctiveness and Attractiveness of Human Motions on Realistic Virtual Bodies Recent advances in rendering and data-driven animation have enabled the creation of compelling characters with impressive levels of realism. While data-driven techniques...
by Martina Megaro | Jun 10, 2013 | Robotics
Comparing Foot Placement Strategies for Planar Bipedal Walking In this paper, we present a quantitative stability comparison of four foot-placement strategies. June 10, 2013Dynamic Walking 2013 Authors Rick Cory (Disney Research) Comparing Foot Placement...
by Martina Megaro | Apr 1, 2013 | Visual Computing, Visual Display Technology
Switching Dual Layer Display with Dynamic LCD Mask The Switching Dual Layer Display with a Dynamic LCD Mask is a multi-layer three-dimensional display capable of independent layer content and occlusion between layers. April 1, 2013SPIE Stereoscopic Displays and...