by Martina Megaro | Nov 27, 2017 | AR/VR, Story Technology, Visual Computing
Towards Emergent Play in Mixed Reality This paper presents a system to experience emergent play within a mixed reality environment. November 27, 2017 Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds...
by Martina Megaro | Nov 20, 2017 | Rendering, Visual Computing
Deep Scattering: Rendering Atmospheric Clouds with Radiance-Predicting Neural Networks We present a technique for efficiently synthesizing images of atmospheric clouds using a combination of Monte Carlo integration and neural networks. November 20, 2017ACM SIGGRAPH...
by Martina Megaro | Nov 20, 2017 | Digital Fabrication, Robotics
MetaSilicone: Design and Fabrication of Composite Silicone with Desired Mechanical Properties We present a method for designing and fabricating MetaSilicones—composite silicone rubbers that exhibit desired macroscopic mechanical properties. November 20, 2017ACM...
by Martina Megaro | Nov 15, 2017 | AR/VR, Visual Computing
Interacting with Intelligent Characters in AR In this paper, we explore interacting with virtual characters in AR along real-world environments. November 15, 2017Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds (AIVRAR) 2017 Authors...
by Martina Megaro | Oct 22, 2017 | Capture, Digital Fabrication, Visual Computing
Editable Parametric Dense Foliage from 3D Capture We present an algorithm to compute parametric models of dense foliage. October 22, 2017International Conference on Computer Vision (ICCV) 2017 Authors Gaurav Chaurasia (Disney Research) Paul Beardsley (Disney...