Disney Research Studios
  • Research
    • Machine Learning
    • Visual Computing
    • Data Sets
  • Publications
  • People
    • Leadership
    • Research Staff
    • Support Teams
    • Alumni
  • Careers
  • Outreach
  • About Us
Select Page
Towards Emergent Play in Mixed Reality

Towards Emergent Play in Mixed Reality

by Martina Megaro | Nov 27, 2017 | AR/VR, Story Technology, Visual Computing

Towards Emergent Play in Mixed Reality   This paper presents a system to experience emergent play within a mixed reality environment. November 27, 2017                                            Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds...
Deep Scattering: Rendering Atmospheric Clouds with Radiance-Predicting Neural Networks

Deep Scattering: Rendering Atmospheric Clouds with Radiance-Predicting Neural Networks

by Martina Megaro | Nov 20, 2017 | Rendering, Visual Computing

Deep Scattering: Rendering Atmospheric Clouds with Radiance-Predicting Neural Networks   We present a technique for efficiently synthesizing images of atmospheric clouds using a combination of Monte Carlo integration and neural networks. November 20, 2017ACM SIGGRAPH...
MetaSilicone: Design and Fabrication of Composite Silicone with Desired Mechanical Properties

MetaSilicone: Design and Fabrication of Composite Silicone with Desired Mechanical Properties

by Martina Megaro | Nov 20, 2017 | Digital Fabrication, Robotics

MetaSilicone: Design and Fabrication of Composite Silicone with Desired Mechanical Properties   We present a method for designing and fabricating MetaSilicones—composite silicone rubbers that exhibit desired macroscopic mechanical properties. November 20, 2017ACM...
Interacting with Intelligent Characters in AR

Interacting with Intelligent Characters in AR

by Martina Megaro | Nov 15, 2017 | AR/VR, Visual Computing

Interacting with Intelligent Characters in AR   In this paper, we explore interacting with virtual characters in AR along real-world environments. November 15, 2017Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds (AIVRAR) 2017   Authors...
Editable Parametric Dense Foliage from 3D Capture

Editable Parametric Dense Foliage from 3D Capture

by Martina Megaro | Oct 22, 2017 | Capture, Digital Fabrication, Visual Computing

Editable Parametric Dense Foliage from 3D Capture   We present an algorithm to compute parametric models of dense foliage. October 22, 2017International Conference on Computer Vision (ICCV) 2017   Authors Gaurav Chaurasia (Disney Research) Paul Beardsley (Disney...
« Older Entries
Next Entries »
© Copyright DisneyResearch|Studios