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PaintCopter: An Autonomous UAV for Spray Painting on 3D Surfaces

PaintCopter: An Autonomous UAV for Spray Painting on 3D Surfaces

by Martina Megaro | Oct 2, 2018 | Robotics, Visual Computing

PaintCopter: An Autonomous UAV for Spray Painting on 3D Surfaces   This paper describes a system for autonomous spray painting using a UAV, suitable for industrial applications. October 2, 2018IEEE Robotics and Automation Letters (RA-L) 2018   Authors Anurag...
StreetMap – Mapping and Localization on Ground Planes using a Downward Facing Camera

StreetMap – Mapping and Localization on Ground Planes using a Downward Facing Camera

by Martina Megaro | Oct 1, 2018 | Robotics, Visual Computing

StreetMap – Mapping and Localization on Ground Planes using a Downward Facing Camera   This paper describes a system to map a ground-plane, and to subsequently use the map for localization of a mobile robot. October 1, 2018IEEE/RSJ International Conference on...
On Regularized Losses for Weakly-supervised CNN Segmentation

On Regularized Losses for Weakly-supervised CNN Segmentation

by Martina Megaro | Sep 8, 2018 | Video Processing, Visual Computing

On Regularized Losses for Weakly-supervised CNN Segmentation   This paper proposes and experimentally compares different losses integrating MRF/CRF regularization terms. September 8, 2018European Conference on Computer Vision (ECCV) 2018   Authors Meng Tang...
Deep Video Color Propagation

Deep Video Color Propagation

by Martina Megaro | Sep 4, 2018 | Video Processing, Visual Computing

Deep Video Color Propagation   In this work we propose a deep learning framework for color propagation that combines a local strategy, to propagate colors frame-by-frame ensuring temporal stability, and a global strategy, using semantics for color propagation within a...
Denoising Deep Monte Carlo Renderings

Denoising Deep Monte Carlo Renderings

by Martina Megaro | Aug 27, 2018 | Machine Learning, Rendering, Visual Computing

Denoising Deep Monte Carlo Renderings   We present a novel algorithm to denoise deep Monte Carlo renderings, in which pixels contain multiple color values, each for a different range of depths. August 27, 2018EU Computer Graphics Forum (EU CGF) 2018   Authors...
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