by America Ortiz | May 8, 2024 | Machine Learning
CADS: Unleashing the Diversity of Diffusion Models Through Condition-Annealed Sampling Our sampling strategy anneals the conditioning signal by adding scheduled, monotonically decreasing Gaussian noise to the conditioning vector during inference to balance diversity...
by America Ortiz | Apr 26, 2024 | Capture, VFX
Fast Dynamic Facial Wrinkles We present a new method to animate the dynamic motion of skin micro wrinkles under facial expression deformation. April 22, 2024Eurographics (2024) Authors Sebastian Weiss (DisneyResearch|Studios) Prashanth Chandran...
by America Ortiz | Apr 25, 2024 | Animation, Visual Computing
The Impulse Particle-In-Cell Method In this work, we propose the Impulse Particle-In-Cell (IPIC) method, a novel extension of the popular Affine Particle-In-Cell (APIC) method that makes use of the impulse gauge formulation of the fluid equations. Our approach...
by America Ortiz | Mar 18, 2024 | Video Processing, Visual Computing
CoARF: Controllable 3D Artistic Style Transfer for Radiance Fields In this paper, we introduce Controllable Artistic Radiance Fields (CoARF), a novel algorithm for controllable 3D scene stylization. CoARF enables style transfer for specified objects, compositional 3D...
by America Ortiz | Feb 5, 2024 | Animation, Visual Computing
Trajectory Augmentation for Robust Neural Locomotion Controllers In this work, we introduce Trajectory Augmentation (TrajAug), a fully automatic data augmentation technique that generates synthetic motion data by using motion matching to stitch sequences from the...