Research

Continuing a legacy of innovation

DisneyResearch|Studios combines the best of academia and industry, by doing fundamental and application-driven research. We publish our work and actively engage with the global research community. Our research applications and technology are experienced by millions of people. We honor Walt Disney’s legacy by deploying our innovations on a global scale.

Our Research Areas

Machine Learning

Probabilistic modeling & deep learning.

Visual Computing

Computer Graphics and Computer Vision.

Latest Publications

Generalized Audio-Driven Synthesis of Precise Drummer Motion

Generalized Audio-Driven Synthesis of Precise Drummer Motion

August 18, 2026
arXiv (2026)

Álvaro G. Iñesta (The Blavatnik School of Computer Science and AI, Tel-Aviv University)
Mattia Ryffel (DisneyResearch|Studios)
Amit H. Bermano (DisneyResearch|Studios/The Blavatnik School of Computer Science and AI, Tel-Aviv University/ETH Zurich)
Robert W. Sumner (DisneyResearch|Studios/ETH Zurich)
Martin Guay (DisneyResearch|Studios)

Interactive Generative Motion Editing via Scheduled Inpainting

Interactive Generative Motion Editing via Scheduled Inpainting

July 30, 2026
arXiv (2026)

Dhruv Agrawal (DisneyResearch|Studios/ETH Zurich)
Dominik Borer (DisneyResearch|Studios)
Luca Vögeli (DisneyResearch|Studios)
Robert W. Sumner (DisneyResearch|Studios/ETH Zurich)
Martin Guay (DisneyResearch|Studios)
Jakob Buhmann (DisneyResearch|Studios)

Two2Four: Generative Quadruped Puppeteering from Human Motion

Two2Four: Generative Quadruped Puppeteering from Human Motion

July 30, 2026
arXiv (2026)

Fatemeh Zargarbashi (DisneyResearch|Studios/ETH Zurich)
Zehong Qiu (DisneyResearch|Studios)
Dhruv Agrawal (DisneyResearch|Studios/ETH Zurich)
Stelian Coros (ETH Zurich)
Robert W. Sumner (DisneyResearch|Studios/ETH Zurich)
Martin Guay (DisneyResearch|Studios)
Jakob Buhmann (DisneyResearch|Studios)

2D Gaussian Splatting for Bézier Spline Line Art Vectorization

2D Gaussian Splatting for Bézier Spline Line Art Vectorization

July 16, 2026
SIGGRAPH (2026)

Tianhao Chen (DisneyResearch|Studios/ETH Zurich)
Clara Fernandez (DisneyResearch|Studios)
Marteinn Oskarsson (Walt Disney Animation Studios)
Chuck Tappan (Walt Disney Animation Studios)
Olga Sorkine-Hornung (ETH Zurich)
Markus Gross (DisneyResearch|Studios/ETH Zurich)
Christopher Schroers (DisneyResearch|Studios)
Abdelaziz Djelouah (DisneyResearch|Studios)