by America Ortiz | Oct 16, 2025 | Capture, VFX, Visual Computing
Monocular Facial Appearance Capture in the Wild In this work, we present a new method for reconstructing the appearance properties of human faces from a lightweight capture procedure in an unconstrained environment. October 16, 2025International Conference on Computer...
by America Ortiz | Oct 7, 2025 | Video Processing, Visual Computing
Leveraging Diffusion Models for Stylization using Multiple Style Images In this work, we propose leveraging multiple style images which helps better represent style features and prevent content leaking from the style images. We design a method that leverages both...
by America Ortiz | Sep 29, 2025 | Video Processing, Visual Computing
ReBaIR: Reference-Based Image Restoration In this work, we propose a novel and generic reference-based restoration method that is applicable to any model and any task. We start with the observation that restoration models typically operate in feature space before a...
by America Ortiz | Aug 26, 2025 | Rendering, Video Processing, Visual Computing
Spline Deformation Field In this paper, we propose a spline-based trajectory representation, where the number of knots explicitly determines the degrees of freedom. This approach enables efficient analytical derivation of velocities, preserving spatial coherence and...
by America Ortiz | Jul 17, 2025 | Video Processing, Visual Computing
Controllable Tracking-Based Video Frame Interpolation In this work, we address the less explored problem of user-assisted frame interpolation to improve quality and enable control over the appearance and motion of interpolated frames. To this end, we introduce a...