by Martina Megaro | Jul 23, 2015 | Animation, AR/VR, Visual Computing
Live Texturing of Augmented Reality Characters from Colored Drawings In this paper, we present an augmented reality coloring book App in which children color characters in a printed coloring book and inspect their work using a mobile device. July 23, 2015IEEE...
by Martina Megaro | Jul 4, 2015 | AR/VR, Robotics, Visual Computing
Enhancing Robot Programming With Visual Feedback and Augmented Reality This paper extends that work by integrating augmented reality (AR) into the activities. July 4, 2015Annual Conference on Innovation and Technology in Computer Science Education 2015 ...
by Martina Megaro | Jun 24, 2015 | Rendering, Visual Computing
Portal-Masked Environment Map Sampling We present a technique to efficiently importance sample distant, all-frequency illumination in indoor scenes. June 24, 2015Eurographics Symposium on Rendering (EGSR) 2015 Authors Benedikt Bitterli (Disney Research/Walt...
by Martina Megaro | Jun 10, 2015 | Video Processing, Visual Computing
Semi-automatic video object segmentation by advanced manipulation of segmentation hierarchies This paper presents a novel interface based on a click-and-drag interaction that allows to rapidly select regions from state-of-the-art segmentation hierarchies. June 10,...
by Martina Megaro | Jun 10, 2015 | AR/VR, Story Technology, Video Processing, Visual Computing
A Methodological Approach to User Evaluation and ssessment of a Virtual Environment Hangout This paper describes the design challenges faced during the development process of user interfaces and the adopted methodological approach to user evaluation and assessment....