by America Ortiz | Apr 8, 2025 | Rendering, Video Processing, Visual Computing
Volume Scattering Probability Guiding We demonstrate that direct control over the VSP can significantly improve efficiency and present an unbiased volume rendering algorithm based on an existing resampling framework for precise control over the VSP. October 7, 2024...
by America Ortiz | Dec 10, 2024 | Video Processing, Visual Computing
BetterDepth: Plug-and-Play Diffusion Refiner for Zero-Shot Monocular Depth Estimation We propose BetterDepth to achieve geometrically correct affine-invariant MDE while capturing fine details. Specifically, BetterDepth is a conditional diffusion-based refiner that...
by America Ortiz | Nov 24, 2024 | Rendering, Video Processing, Visual Computing
Revitalizing Legacy Video Content: Deinterlacing with Bidirectional Information Propagation In this paper, we present a deep-learning-based method for deinterlacing animated and live-action content. Our proposed method supports bidirectional spatio-temporal...
by America Ortiz | Nov 21, 2024 | Machine Learning
Factorized Motion Diffusion for Precise and Character-Agnostic Motion Inbetweening We propose a novel factorization of motion between a character-agnostic Bézier Motion Model (BMM), which can be trained on a large motion dataset, followed by a character-specific...
by America Ortiz | Nov 11, 2024 | Animation, Visual Computing
Skel-inbetweening for Intuitive Neural Motion Authoring In this paper, we introduce a Neural Motion Rig called SKEL-Betweener, tailored to interactive motion authoring. SKEL-Betweener is able to generate long motion sequences from two poses only, and enables...