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Lossy Image Compression with Foundation Diffusion Models

Lossy Image Compression with Foundation Diffusion Models

by America Ortiz | Sep 28, 2024 | Video Processing, Visual Computing

Lossy Image Compression with Foundation Diffusion Models In this work, we formulate the removal of quantization error as a denoising task, using diffusion to recover lost information in the transmitted image latent.  September 28, 2024 European Conference on Computer...
Learning a Generalized Physical Face Model From Data

Learning a Generalized Physical Face Model From Data

by America Ortiz | Jul 28, 2024 | Capture, VFX, Visual Computing

Learning a Generalized Physical Face Model From Data In this work, we aim to make physics-based facial animation more accessible by proposing a generalized physical face model that we learn from a large 3D face dataset. Once trained, our model can be quickly fit to...
Versatile Vision Foundation Model for Image and Video Colorization

Versatile Vision Foundation Model for Image and Video Colorization

by America Ortiz | Jul 28, 2024 | Rendering, Video Processing, Visual Computing

Versatile Vision Foundation Model for Image and Video Colorization In this work we show how a latent diffusion model, pre-trained on text-to-image synthesis, can be finetuned for image colorization and provide a flexible solution for a wide variety of scenarios: high...
Controllable Neural Style Transfer for Dynamic Meshes

Controllable Neural Style Transfer for Dynamic Meshes

by America Ortiz | Jul 28, 2024 | Animation, Visual Computing

Controllable Neural Style Transfer for Dynamic Meshes In this paper we propose a novel mesh stylization technique that improves previous NST works in several ways. First, we replace the standard Gram-Matrix style loss by a Neural Neighbor formulation that enables...
Neural Denoising for Deep-Z Monte Carlo Renderings

Neural Denoising for Deep-Z Monte Carlo Renderings

by America Ortiz | Jun 18, 2024 | Rendering, Video Processing, Visual Computing

Neural Denoising for Deep-Z Monte Carlo Renderings We propose a hybrid reconstruction architecture that combines the depth-resolved reconstruction at each bin with the flattened reconstruction at the pixel level. April 20, 2024 Eurographics (2024)       Authors...
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